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The point of GML

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The point of GML Empty The point of GML

Post by 3d Sun May 31, 2009 4:35 pm

Here are 2 factors to why you and other GM users use, or should use GML


Exclamation It HIGHLY reduces file size

Exclamation It allows you to do things that D&D can't do, such as 3d and loading files externally
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Post by jagnus Mon Jun 01, 2009 2:31 pm

lol!

and in most cases its alot faster... Very Happy
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Post by 3d Mon Jun 01, 2009 2:53 pm

That is true, depending on if you know how to use it. Check the gml forums on simple gml codes.
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Post by -js1210- Tue Jun 02, 2009 3:43 pm

I never knew that code reduced file size! Tnx now i will convert any D&D I have on my game to code.
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Post by 3d Tue Jun 02, 2009 4:15 pm

ok! glad i could help!
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Post by jagnus Wed Jun 03, 2009 8:28 am

if your having some problems converting D&D to GML this :: http://minnie.tuhs.org/GML/gml_equivalence.html
:: might help
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Post by 3d Wed Jun 03, 2009 2:13 pm

Thanks. Does it have help on 3d that can be pasted, or should i make some?
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Post by CarnivorousA Thu Jun 04, 2009 1:56 am

I should do that with my game I'm making now, the file is huge.
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Post by 3d Thu Jun 04, 2009 6:51 am

yeh....my gml 3d game is 19 mb... without ANY D&D
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Post by Hepolite Wed Jun 10, 2009 7:30 am

3D, I've never understood where you get all that space from... My game is 209 kb of coding + 9.36 mb as resources. And my game has a much bigger level o.O

But the point with GML is to make games, the point of D&D is to make this easier! GML also gives you more possibilities.
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Post by 3d Wed Jun 10, 2009 10:00 am

i dont know either. probably... idk.
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