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USERNAME: gamemladmin@gmail.com PASSWORD: gamemlsite Upload Here: https://gameml.forumotion.com/GameML-File-Sharing-h3.htmPlease add only games.Make your own S&A game! (Seek and Advance)
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:: Game Making :: Game Maker Help :: Game Dev. Q&A :: 2d game Help
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Make your own S&A game! (Seek and Advance)
This is an ANCIENT game genre. Some detective actual games saved this type of gameplay (You use ur mouse to search in a room filled to the top with various items, I'm sure u know them).
This genre got to the PS1 in a great game named DRACULA, with rendered scenarios. Well I made my own, u can play it at Yoyo:
THE MANSION ON THE HILL
Here's how to do it in 6 easy steps:
-First think of a subject, main theme (U r a detective, a explorer in ancient temples, or a dude looking for fun)
-In a blank GMK file, add backgrounds (I used real pictures from different houses and buildings, this depends of ur subject)
-Assign a different room for every background, with a default snap of 16x16 (Grid) and resize ur BGs to 640x480
-create a square sprite of 32x32 with origin at the center
-create a persistent object (I always do this on ALL my games) named GOD, invisible and eternal xD in this object u will control the variables (EX: if u find a key, there will be a KEY variable, u must b used to the use of variables, ifs and elses)
-create objects with that sprite, for the player to click on them (LEFT CLICK PRESSED) and add messages and variables (EX: KEY)
And VOILA! u've got a S&A game! For u to fully understand, play my game by clicking on the link above.
There's no limits. Use ur imagination.
This genre got to the PS1 in a great game named DRACULA, with rendered scenarios. Well I made my own, u can play it at Yoyo:
THE MANSION ON THE HILL
Here's how to do it in 6 easy steps:
-First think of a subject, main theme (U r a detective, a explorer in ancient temples, or a dude looking for fun)
-In a blank GMK file, add backgrounds (I used real pictures from different houses and buildings, this depends of ur subject)
-Assign a different room for every background, with a default snap of 16x16 (Grid) and resize ur BGs to 640x480
-create a square sprite of 32x32 with origin at the center
-create a persistent object (I always do this on ALL my games) named GOD, invisible and eternal xD in this object u will control the variables (EX: if u find a key, there will be a KEY variable, u must b used to the use of variables, ifs and elses)
-create objects with that sprite, for the player to click on them (LEFT CLICK PRESSED) and add messages and variables (EX: KEY)
And VOILA! u've got a S&A game! For u to fully understand, play my game by clicking on the link above.
There's no limits. Use ur imagination.
Re: Make your own S&A game! (Seek and Advance)
Oh, arent those kinds of games also called point and click games? Also games like that are really cool. A really good example of this type of games are the "Escape the Room" Series by Afro Ninja. Its a flash game look it up. Also Mystery Mansion is a good game of this type. Ive never seen a game like that with real pics though. That's pretty cool Alengard. I rated 4.5/5.
Last edited by -js1210- on Sun Jun 14, 2009 1:20 pm; edited 1 time in total
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:: Game Making :: Game Maker Help :: Game Dev. Q&A :: 2d game Help
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