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USERNAME: gamemladmin@gmail.com PASSWORD: gamemlsite Upload Here: https://gameml.forumotion.com/GameML-File-Sharing-h3.htmPlease add only games.Some useful engines, codes, and modelers to get you started with 3d
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:: Game Making :: Game Maker Help :: Game Dev. Q&A :: 3d game help
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Some useful engines, codes, and modelers to get you started with 3d
List of Engines
Slayer 64's D3d scripts example-http://www.yoyogames.com/games/show/59975
Ultimate 3d
http://www.ultimate3d.org
Hanson's Precise Collisions Example-
http://www.yoyogames.com/games/show/20919
Some starting codes-
d3d_start() //starts d3d
d3d_end() // ends d3d
d3d_draw // draws 3d objects
d3d_set_identity //starts 3d scripts and acts as many different things
d3d_transform // transforms 3d objects when codes as below are added
d3d_transform_add_rotation // rotates the object, an x coordinant and a degree are needed
Modelers-
Anim8or
www.anim8or.com
Those are just some of the 3d engines etc. If you have any more, pleas post.
Slayer 64's D3d scripts example-http://www.yoyogames.com/games/show/59975
Ultimate 3d
http://www.ultimate3d.org
Hanson's Precise Collisions Example-
http://www.yoyogames.com/games/show/20919
Some starting codes-
d3d_start() //starts d3d
d3d_end() // ends d3d
d3d_draw // draws 3d objects
d3d_set_identity //starts 3d scripts and acts as many different things
d3d_transform // transforms 3d objects when codes as below are added
d3d_transform_add_rotation // rotates the object, an x coordinant and a degree are needed
Modelers-
Anim8or
www.anim8or.com
Those are just some of the 3d engines etc. If you have any more, pleas post.
Last edited by 3d on Wed Jun 10, 2009 12:01 pm; edited 1 time in total
Re: Some useful engines, codes, and modelers to get you started with 3d
Can you use anim8or models in GM?
Re: Some useful engines, codes, and modelers to get you started with 3d
That's stupid. Is that a long process?
Re: Some useful engines, codes, and modelers to get you started with 3d
no, you just open a program and click convert... OH ILL ADD THAT TO THE LIST.
Re: Some useful engines, codes, and modelers to get you started with 3d
http://ultimate3d.org/
Why didn't you list U3D?
It can load Anim8or files!
Why didn't you list U3D?
It can load Anim8or files!
Hepolite- GameML Noob
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Re: Some useful engines, codes, and modelers to get you started with 3d
this program opens obj files. it can change some things about the model, like correcting normals. it can save as gml or gm model format.
POTV2C1.6
this is newton 3d physics wrapper for gm.
newton0.4
here is an example using it.
gm newton0.3 demo
here is a modeller. not the best, i think it was made in gm.
model creator
this is spelt wrong. it sets a model to no transformation. it has nothing to do with scripts.
d3d_set_culling(1) //only draws one side of polygons to increase speed
d3d_set_hidden(1) //hidden surface removal. so things overlap correctly
draw_set_color(c_white) //do this at some point so things aren't black.
also,
the projection must be set after everything has been drawn. so the camera objects depth should be larger than everything else. like 1000.
and,
the orthographic projection has to be done before everything else, so the ortho object drawing depth should be smaller than everything else, like -1000.
these are things i wish i knew when i started 3d.
i don't use u3d because every game that has it lags my computer. most of the time anyways.
POTV2C1.6
this is newton 3d physics wrapper for gm.
newton0.4
here is an example using it.
gm newton0.3 demo
here is a modeller. not the best, i think it was made in gm.
model creator
this is spelt wrong. it sets a model to no transformation. it has nothing to do with scripts.
- Code:
d3d_set_identity //starts 3d scripts and acts as many different things
- Code:
d3d_transform_set_identity();
d3d_transform_add_rotation_y(90);
d3d_transform_add_translation(x,y,z);
d3d_model_draw(model,0,0,0,tex);
d3d_transform_set_identity(); //re-set to no transformation again so other things are drawn normal
d3d_set_culling(1) //only draws one side of polygons to increase speed
d3d_set_hidden(1) //hidden surface removal. so things overlap correctly
draw_set_color(c_white) //do this at some point so things aren't black.
also,
the projection must be set after everything has been drawn. so the camera objects depth should be larger than everything else. like 1000.
and,
the orthographic projection has to be done before everything else, so the ortho object drawing depth should be smaller than everything else, like -1000.
these are things i wish i knew when i started 3d.
i don't use u3d because every game that has it lags my computer. most of the time anyways.
slayer 64- GameML Noob
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Re: Some useful engines, codes, and modelers to get you started with 3d
its what i do.3d wrote:THATS ALOT!
slayer 64- GameML Noob
- Posts : 20
Points : 54365
GameML Reputation : 8
Join date : 2009-07-05
Age : 34
Re: Some useful engines, codes, and modelers to get you started with 3d
Could you add the program you mentioned can convert anim8or files to d3d?
:: Game Making :: Game Maker Help :: Game Dev. Q&A :: 3d game help
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