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Radiak Competition05

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Post by CarnivorousA Mon Jan 11, 2010 2:22 am

Radiak is my Competition05 entry.

Play Radiak!

You must destroy the orbiting enemy spaceships in order to save what was once your home planet. Buy gun upgrades and items with the metal that falls from destroyed ships. A unique engine that combines all terrain movement and that Super Mario Galaxy typed gravity with basic shooter elements aswell.

This game has proven itself to be rather addictive, and gets even more fun as you go along.



Official topic here.
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Post by Sparx the Cy-Wolf Tue Jan 12, 2010 5:09 am

There's a bug, I thinl i already told you why...
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Post by CarnivorousA Sat Jan 16, 2010 5:49 am

Yeah its the game uploading thing's fault for not letting me fix the bug.
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Post by Sparx the Cy-Wolf Sat Jan 16, 2010 8:00 am

What was your idea for updates?
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Post by CarnivorousA Sun Jan 17, 2010 5:01 am

More, slightly different enemies.
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Post by Sparx the Cy-Wolf Sun Jan 17, 2010 5:43 am

how about ones that move along the ground more or less the same way you do?
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Post by CarnivorousA Sun Jan 17, 2010 5:56 am

I've considered that, but I have no idea how i will do it, because the ground movement is fairly cmplex and you can only shoot up.
Man I did it again. I always end up doing this..
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Post by Sparx the Cy-Wolf Sun Jan 17, 2010 6:13 am

well maybe they could be like hazards, they don't actually try and kill you but you still have to avoid them, they just slowly move along the ground.
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Post by CarnivorousA Sun Jan 17, 2010 6:26 am

I get what you mean. Maybe there could be some ships that drop mines and stuff. Thanks.
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Post by Sparx the Cy-Wolf Sun Jan 17, 2010 6:30 am

no prob.
I don't think it should be that difficult to have them move along the ground like the player, all you need to do is duplicat the code that makes the plaer stick to the ground, edit it slightly, and then have the hazard execute it constantly
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Post by CarnivorousA Sun Jan 17, 2010 9:43 pm

Well I could try, but how could the player shoot it?
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Post by Sparx the Cy-Wolf Mon Jan 18, 2010 12:57 am

He doesn't .
A good excuse to put the game into levels, sets the difficulty higher.
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Post by fooey Mon Jan 18, 2010 6:04 am

i hate enemies you can't shoot. put em' in there.
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Post by CarnivorousA Mon Jan 18, 2010 7:14 am

Well if you can't shoot them why are they there?
Anyway I've made the extra enemies, and ones that drop mines that do 5 damage if you touch them. They disappear after a while so it doesn't get crowded and impossible to move. The turrets have been adjusted to shoot at everything, it's all good. Yoyogames' uploader is just being a prick and not letting me replace the game file..
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Post by Sparx the Cy-Wolf Mon Jan 18, 2010 1:56 pm

Isn't it always?
You know you could place your game in File sharing section.
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Post by CarnivorousA Tue Jan 19, 2010 6:26 am

The box thing? Yeah for some reason it doesn't let me put .exe files in it, even though everyone else can.
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Post by Sparx the Cy-Wolf Tue Jan 19, 2010 10:03 am

Oh dear, things are starting to look bad already.
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Post by CarnivorousA Wed Jan 20, 2010 4:05 am

Nah it was always like that.
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